Online groomers can be both men and women of any age over 18, although they may not always be honest about their age.They generally get your attention by using flattery and building a ‘trusting’ relationship with you.No matter how beautiful the sex animations are in your favorite virtual playground, they can't compete with the movement of your own body.How soon will we be slipping gracefully into motion-capture suits or using 3-D cameras to capture those uniquely natural moves and engage our entire bodies in online sexual adventures, rather than limping along with keyboard and mouse? Kevin Alderman, who's already infamous for the sex animations his company Strokerz Toyz creates for Second Life, is developing a wireless, consumer-level motion-capture suit that's expected to hit shelves in 2009."Right now only a dozen or so sites on the web offer downloadable mocap files," Alderman says.
But were you able to decode the entirety of his statement?
Meanwhile, technologists Mitch Kapor and Philippe Bossut have developed a less exotic, yet more familiar, prototype for hands-free interaction in virtual worlds: They're using a 3-D camera to track body movements, which are in turn translated and used to control avatars in Second Life.
These new technologies won't instantly set off the "ZOMG it's sex!
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